Test: learn before building
What held, what did not, what changes.
Test puts the prototype in front of real people and records what held, what did not and what changes. The methods cover planning an experiment, collecting feedback, finding where a person must step in, and logging the decision to build, change and test again, or stop.
You leave with: What held, what did not, what changes.
5 Test methods
- Pre-mortemFailure causes listed before the test30 minutes · 4 to 15 people
- Experiment CardA test and its pass mark25 minutes · 1 to 8 people
- Feedback GridLikes, wishes, questions and ideas30 minutes · 2 to 15 people
- Trust and Oversight CheckThe points where a person must step in35 minutes · 3 to 10 people
- Learning LogWhat we learned, and what changes20 minutes · 1 to 15 people
In the Prototype and Test Pack
The Test methods have a guide page and printable canvas in the Prototype and Test Facilitator Guide.
See the packQuestions
What is the Test phase of a design thinking workshop?
Test puts the prototype in front of real people and records what held, what did not and what changes. The methods cover planning an experiment, collecting feedback, finding where a person must step in, and logging the decision to build, change and test again, or stop.
What do you leave the Test phase with?
What held, what did not, what changes.
How many methods are there in the Test phase?
There are 5 methods in the Test phase: Pre-mortem, Experiment Card, Feedback Grid, Trust and Oversight Check, Learning Log. Together they take about 140 minutes if you run them all.
See also design thinking for AI projects and how to run a workshop.